That Metroid Screw Attack Feeling Remember how it felt to get the Screw Attack in the original Metroid for the NES? Being able to suddenly buzz-saw through enemies simply by jumping at them was a huge rush. After a long game of dodging and shooting basic bad guys from a distance, to be able to [...]
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Recreating Final Fantasy 7 As a game dev trying (to some extent) to recreate the glories of gaming in the 1990's with my platformer game Adventures of Chris, I have a really strong interest in the upcoming Final Fantasy 7 Remake. I loved the original game. I've played it multiple times as an adult, still [...]
Read More When converting the game to HD, one of my initial decisions was to go ahead and port the whole thing to Unity. I love Flash (the former game engine), but it felt like it was on the way out – if not already out. Unity had better support, a larger community, and most importantly, made […]
So I’ve got the demo ready to go now! I’ve sent it off to the first wave of people – hoping to get some good feedback from everybody. If you’re interested in playing it, feel free to drop me a line at [email protected] and I’ll be sure to send it your way! Over the last couple weeks, […]