May 2019 Progress Report

Hey Adventurers! This month has definitely kept us busy with all of the projects we’ve been tackling.  We’ve made some solid progress on the game and we’re getting started on some new marketing efforts (and having a lot of fun, too).  So, let’s get to it, shall we? Lots to Play Through To kick things [...]
Read More

March 2019 Progress Report

With Playthrough Gaming Convention in Raleigh on the horizon, we’ve been hard at work building new levels and making some changes to things – we’ll be very interested to hear what y’all think! Give Yuki Satoka What For! The Japan level is now complete, and after several rounds of revision seems to feel pretty good.  […]

Read More

January 2019 Progress Report

So it may be a tad late for a January update, but I think we’re still in acceptable range! Adventures of Chris is coming along.  Progress on the Japan level continues, along with backgrounds for the final two levels.  MAGFest in Washington, DC was awesome – we watched a lot of people play the game, and made […]

Read More

December 2018 Progress Report

With Chile pretty much in the can, we’ve been making progress on Japan – the idea here is to build a level that’s a little more stealth-oriented.  Crawling with ninja cats, Keito Dama Castle must be traversed slowly and carefully lest you’re seen and mercilessly speared with ninja stars… The original conception of this level […]

Read More

November 2018 Progress Report

Progress continues to be made on Adventures of Chris!  The game is still on track to be finished by mid-2019.  Here’s what’s been happening: Steam, Facebook, and YouTube We finally setup our “Coming Soon” page on Steam!  So now you can head over and wishlist or follow us:  (https://store.steampowered.com/app/341170) We also setup a Facebook page, so if you […]

Read More

August 2018 Progress Report

What a great weekend!  Kyle (lead artist/animator) and I took Adventures of Chris to a game convention called Play NYC, and it was a lot of fun.  We got a lot of good feedback on the game, and people seemed to really enjoy it!  It was my very first time exhibiting at a game convention, and it […]

Read More

April 2018 Progress Report

Work on The Adventures of Chris continues!  Currently, I have a working demo containing: The complete introductory sequence The Kingdom of Lost Balloons Mexico (Jungle/Mayan Temple) Malaysia (Stilt Village) Transylvania (Count Junior’s Castle) Los Angeles (Freeway/Refinery) Siberia is next on the agenda – and we’re already a ways toward completing the artwork!  I’m especially looking forward to […]

Read More

The Joy of Ribbon Physics

When converting the game to HD, one of my initial decisions was to go ahead and port the whole thing to Unity.  I love Flash (the former game engine), but it felt like it was on the way out – if not already out.  Unity had better support, a larger community, and most importantly, made […]

Read More

First Round of Demo Feedback Is In…

So I’ve been observing people play through the Adventures of Chris demo, taking notes, making adjustments, recording feedback, and it’s been an incredibly useful process.  I suspect this is one of those lessons that should be obvious, but that I nonetheless have had to learn the hard way – if I tune the difficulty to be a […]

Read More

The Appeal of a Mini-Game

So I’ve got the demo ready to go now!  I’ve sent it off to the first wave of people – hoping to get some good feedback from everybody.  If you’re interested in playing it, feel free to drop me a line at imaginer01@gmail.com and I’ll be sure to send it your way! Over the last couple weeks, […]

Read More
    • Posts navigation

    • 1
    • 2

Wishlist the Game

Subscribe Now!

Like Us On Facebook

Facebook Pagelike Widget