Getting That Metroid “Screw Attack” Feeling

That Metroid Screw Attack Feeling Remember how it felt to get the Screw Attack in the original Metroid for the NES?  Being able to suddenly buzz-saw through enemies simply by jumping at them was a huge rush.  After a long game of dodging and shooting basic bad guys from a distance, to be able to [...]
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Does Square Enix Understand Midgar? (Final Fantasy 7 Remake)

As a game dev trying (to some extent) to recreate the glories of gaming in the 1990's, I have a really strong interest in the upcoming Final Fantasy 7 Remake.  I loved the original game.  I've played it multiple times as an adult, still finding enjoyment in it, despite the blocky and pixelated graphics.  The [...]
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The Joy of Ribbon Physics

When converting the game to HD, one of my initial decisions was to go ahead and port the whole thing to Unity.  I love Flash (the former game engine), but it felt like it was on the way out – if not already out.  Unity had better support, a larger community, and most importantly, made […]

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The Appeal of a Mini-Game

So I’ve got the demo ready to go now!  I’ve sent it off to the first wave of people – hoping to get some good feedback from everybody.  If you’re interested in playing it, feel free to drop me a line at imaginer01@gmail.com and I’ll be sure to send it your way! Over the last couple weeks, […]

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