Getting That Metroid “Screw Attack” Feeling

That Metroid Screw Attack Feeling Remember how it felt to get the Screw Attack in the original Metroid for the NES?  Being able to suddenly buzz-saw through enemies simply by jumping at them was a huge rush.  After a long game of dodging and shooting basic bad guys from a distance, to be able to [...]
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August 2019 Progress Report

Hey world travelers!  We have been busy plugging away at things. It’s been a fun journey so far, but let’s go ahead and get to the good stuff! Nearly Complete So we're approaching being "content complete" for the main Story Mode of the game.  YAY! The art for the final boss is in the works, [...]
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June 2019 Progress Report

Howdy, world travelers! Hope you're having a happy June! Here's a quick update on the progress we've been making with Adventures of Chris. It's starting to all come together We're getting remarkably close to being within sight of the goal line - all 8 of the original world map levels are now completed. Chris can [...]
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Does Square Enix Understand Midgar? (Final Fantasy 7 Remake)

Recreating Final Fantasy 7 As a game dev trying (to some extent) to recreate the glories of gaming in the 1990's with my platformer game Adventures of Chris, I have a really strong interest in the upcoming Final Fantasy 7 Remake.  I loved the original game.  I've played it multiple times as an adult, still [...]
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May 2019 Progress Report

This month has definitely kept us busy with all of the projects we’ve been tackling.  We’ve made some solid progress on the game and we’re getting started on some new marketing efforts (and having a lot of fun, too).  So, let’s get to it, shall we?

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March 2019 Progress Report

With Playthrough Gaming Convention in Raleigh on the horizon, we’ve been hard at work building new levels and making some changes to things – we’ll be very interested to hear what y’all think!

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January 2019 Progress Report

So it may be a tad late for a January update, but I think we’re still in acceptable range! Adventures of Chris is coming along.  Progress on the Japan level continues, along with backgrounds for the final two levels.  MAGFest in Washington, DC was awesome – we watched a lot of people play the game, and made […]

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December 2018 Progress Report

With Chile pretty much in the can, we’ve been making progress on Japan – the idea here is to build a level that’s a little more stealth-oriented.  Crawling with ninja cats, Keito Dama Castle must be traversed slowly and carefully lest you’re seen and mercilessly speared with ninja stars…

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November 2018 Progress Report

Progress continues to be made on Adventures of Chris!  The game is still on track to be finished by mid-2019.  Here’s what’s been happening: Steam, Facebook, and YouTube We finally setup our “Coming Soon” page on Steam!  So now you can head over and wishlist or follow us:  (https://store.steampowered.com/app/341170) We also setup a Facebook page, so if you […]

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August 2018 Progress Report

What a great weekend!  Kyle (lead artist/animator) and I took Adventures of Chris to a game convention called Play NYC, and it was a lot of fun.  We got a lot of good feedback on the game, and people seemed to really enjoy it!  It was my very first time exhibiting at a game convention, and it […]

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